In a recent
Reuters article, Stephen King (the horror writer) was criticizing a US State's plan to ban violent video games...
"What makes me crazy is when politicians take it upon themselves to play surrogate parents. The results of that are usually disastrous. Not to mention undemocratic," wrote King.
So can games cause violence? Or could games actually reduce violence? Some people are so sure that video games cause violence that they will take legal action. A family attempted to blame the
Columbine massacre on the video game DOOM. Is there a link?
Let's look at some facts...the legendary sci-fi shooter
DOOM was released in 1993. Ten million people played the game in a span of 2 years. Another game mentioned was
Duke Nukem. There were multiple Duke Nukem games, but the violent shooter variation of this was released in 1996. What made games like these and the original classic Wolfenstein a concern was their 3-d animation and motion which simulates a first-person's perspective. Now if violent action games like DOOM and Duke Nukem cause violence, there should be an measurable increase. After some Googling, I landed at the site of the
Bureau of Justice.

Nonfatal firearm crime rates have been declining since 1994

After peaking in 1993, the number of gun crimes reported to police declined and then stabilized at levels last seen in 1988.
Graph reproduced from the Bureau of Justice Site.
Click here to see it at the source.Looks like violent crimes actually dropped after 1993. As a matter of fact, they not only dropped, but continued to drop.
What if a prison installed inexpensive PlayStation2 consoles everywhere, and let the prisoners play games. Would there be a measurable drop in violence? Does anyone know if this has ever been tried?
Imagine if it were true, we wouldn't have to ship troops over to Iraq, just Game Consoles.